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How to make fatality in "Mortal Kombat" (Mortal Kombat)?

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How to make fatality in "Mortal Kombat" (Mortal Kombat)?

Probably there is no person in the modern world who would not know about the game "Mortal Kombat" (Mortal Kombat). This famous fighting game has sunk into the soul as far back as in childhood, when it was launched in 1992. The game is a fighting game in which there are deadly battles of different characters with each other. Each character has not only its own history, but also its own reasons to participate in battles, which speaks of the quality and sophistication of the game. In addition, each character has the opportunity to make Fatality.

Fatality is the final action against an already defeated opponent, who is unconscious. The combination is performed at the end of the last round of the match, previously accompanied by a shout of "Finish Him" ​​or "Finish Her".

The latest version of the game Mortal Kombat 9 was released on the Playstation 3 and on the Xbox 360 in 2011. Below is a list of commands required to perform fatalities for each character for this version of the game. Keep in mind that the beat buttons on the Xbox 360 and Playstation 3 are different.

  • On the Xbox 360: X, Y, B, A;
  • On Playstation 3: ◻, Δ, O, X.

Baraka

  • Fatality 1: ← → ↓ → (◻ or X), near;
  • Fatality 2: → around ↓↓ (X or A) near;
  • Fatality level: ↓↓↓↓ (X or A);
  • Babality: → ← → (O or B) jump.

Cyber ​​sub-zero

  • Fatality 1: ↓ ← ↓ → (Δ or Y) in a jump;
  • Fatality 2: ↓↓ ← ↓ (◻ or X) jump;
  • Fatality level: ↓↓ + Block;
  • Babality: ↓ ← → + Block, jump.

Cyrax

  • Fatality 1: ↓ ← ↓ → (Δ or Y) jump;
  • Fatality 2: ← ↓ ← → (◻ or X) jump;
  • Fatality level: ↓ + Block;
  • Babality: ↓ → ← (Δ or Y) jump.

Ermac

  • Fatality 1: ↓ ↓↓ + Block, jump;
  • Fatality 2: → ← → ↓ (О or В), jump;
  • Fatality level: ↓ ↑ ↓↓ (X or A);
  • Babality: ↓↓ ← ↓ (Δ or Y) jump.

Jade

  • Fatality 1: ↑↑ ↓ → (◻ or X);
  • Fatality 2: ← ↓ ← ↓ (O or B) near;
  • Fatality level: ← → ↓ + Block;
  • Babality: ↓↓ → ↓ (O or B) jump.

Jax

  • Fatality 1: ← ← ← Award (Δ or Y) close;
  • Fatality 2: → around ← ↓ (X or A) near;
  • Fatality level: ↓ → ↓ (◻ or X);
  • Babality: ↓↓↓ (X or A) jump.

Johnny cage

  • Fatality 1: → → ← ↓ (X or A) close;
  • Fatality 2: ↓ → ↓ → (O or B) near;
  • Fatality level: ↓ ← → + Block;
  • Babality: → ← → (O or B).

Kabal

  • Fatality 1: ← ← ← → (◻ or X) near;
  • Fatality 2: ↓↓ ← → + Block, close;
  • Fatality level: ↓↓ (O or B);
  • Babality: → ↓ ← (X or A) jump.

Kano

  • Fatality 1: ← ↓ ← → (◻ or X) near;
  • Fatality 2: ↓↓ → ← (O or B) near;
  • Fatality level: ↑↑ ← (X or A);
  • Babality: → → ↓ ↓ (X or A) jump.

Kitana

  • Fatality 1: ↓↓ ← → (Δ or Y) near;
  • Fatality 2: → ↓ → ← (X or A) near;
  • Fatality level: → ↓↓ (X or A);
  • Babality: → ↓ → (O or B) jump.

Kung lao

  • Fatality 1: ← → ← A ← (Δ or Y) near;
  • Fatality 2: ↓↓ → ← (or X) near;
  • Fatality level: ↓ → ↓ (X or A);
  • Babality: ↓ → ↓ (Δ or Y).

Liu kang

  • Fatality 1: → ← ↓↓ (X or A) near;
  • Fatality 2: ↓↓ → ↓ (O or B) jump;
  • Fatality level: ↓ → ← (X or A);
  • Babality: ↓↓↓ (O or B) jump.

Mileena

  • Fatality 1: ← ← ← → (Δ or Y) jump;
  • Fatality 2: ← ← ← ↓ (X or A) jump;
  • Fatality level: ↓↓↓ (◻ or X);
  • Babality: ↓↓ → ← (Δ or Y) jump.

Nightwolf

  • Fatality 1: ↓ → ↓ ← (O or B) jump;
  • Fatality 2: ↓↓ → ← (or X) near;
  • Fatality level: ↓↓↓ + Block;
  • Babality: → ← ← ← (◻ or X) jump.

Noob saibot

  • Fatality 1: ← ← ← ↓ (O or B) jump;
  • Fatality 2: ↓↓ ← ↓ + Block, jump;
  • Fatality level: → ↓ → + Block;
  • Babality: → ↑ → (◻ or X) jump.

Quan chi

  • Fatality 1: → near ↓↓ (◻ or X) near;
  • Fatality 2: ↓ → ↓ → (O or B) near;
  • Fatality level: ← → ↓ (Δ or Y);
  • Babality: → ↓ ← (Δ or Y) jump.

Raiden

  • Fatality 1: ↓ → ↓ → (◻ or X) jump;
  • Fatality 2: ← → Distance ↓ (O or B) near;
  • Fatality level: ↓↓↓ (Δ or Y);
  • Babality: ↓ ← ↓ (O or B) jump.

Reptile

  • Fatality 1: → around ↓ ↑ (X or A) near;
  • Fatality 2: ↓↓ → ← (or X) near;
  • Fatality 3 specials: ← ← → ↓ + Block, jump;
  • Fatality level: → ↓↓ + Block;
  • Babality: ← → ← ↓ (X or A) jump.

Scorpion

  • Fatality 1: → ↓ → (Δ or Y) near;
  • Fatality 2: ← ← ← (X or A) near;
  • Fatality specials: ↓ ↑↑ (Δ or Y) jump;
  • Fatality level: → ↑↑ (◻ or X);
  • Babality: ↓ ← → ↓ (Δ or Y) jump.

Sector

  • Fatality 1: → ↓ ← → (X or A);
  • Fatality 2: ↓↓ → ← (◻ or X);
  • Fatality level: ↓ → ↓ + Block;
  • Babality: ← ↓↓↓ (O or B) jump.

Shang tsung

  • Fatality 1: ← ↓ → (X or A) close;
  • Fatality 2: ↓↓ ← ↓ (Δ or Y) jump;
  • Fatality level: ↑↑ ← (◻ or X);
  • Babality: ↓ ← ↓ (X or A) jump.

Sheeva

  • Fatality 1: → ↓↓ → (◻ or X) near;
  • Fatality 2: → ← → ← (O or B) near;
  • Fatality level: ↓↓↓↓ (or X);
  • Babality: ↓↓↓ ← (O or B) jump.

Sindel

  • Fatality 1: ← → ↓ → (◻ or X) near;
  • Fatality 2: ← → ↑ (Δ or Y) near;
  • Fatality level: ↓↓↓ (◻ or X);
  • Babality: ↓↓↓, jump.

Smoke

  • Fatality 1: ← ← ← → (◻ or X);
  • Fatality 2: ← ↓ ← → (Δ or Y);
  • Fatality level: → ↑↑ (◻ or X);
  • Babality: ↓ ← ↓ → ↓, jump.

Sonya blade

  • Fatality 1: ↓↓ ← → (◻ or X);
  • Fatality 2: ↓ ← → ← (O or B);
  • Fatality level: ← → ↓ (Δ or Y);
  • Babality: ↓↓ → (X or A).

Stryker

  • Fatality 1: → ↓ → (X or A);
  • Fatality 2: ↓ → ↓ → + block, close;
  • Fatality level: → ↑↑ (O or B);
  • Babality: ↓ → ↓ ← (Δ or Y).

Sub-zero

  • Fatality 1: ← → ↓ → (O or B);
  • Fatality 2: ↓ ← ↓ → (Δ or Y);
  • Fatality specials: → ↓ → (Δ or Y);
  • Fatality level: → ↓ ← (Δ or Y);
  • Babality: ↓ ← ↓ (O or B).

Kratos

  • Fatality 1: ↓↓ ← → (Δ or Y);
  • Fatality 2: ↓ ← ↓ ← (◻ or X);
  • Fatality level: ↓↓↓ (X or A);
  • Babality: ↓ → ← (Δ or Y).

Freddy krueger

  • Fatality 1: ← → ↓↓ (X);
  • Fatality 2: ↓ → ← (Y);
  • Fatality level: → ↓↓ (A) near;
  • Babality: ← → ↓ (X).

Kenshi:

  • Fatality 1: ↑ ↓ ↑ ↓ (O or B);
  • Fatality 2: ← → ↓ → (Δ or);
  • Fatality level: ↓ ← ↓ (◻ or);
  • Babality: ↓ → ↓ () near.

Rain

  • Fatality 1: ← → ↓ ← (Δ or B);
  • Fatality 2: ↑ ↓ ← → (Δ or Y);
  • Fatality level: → ↓ → (O or B);
  • Babality: ← ↓ → (◻ or X).

Scarlet

  • Fatality 1: ↓ ← ↓↓ + block, close;
  • Fatality 2: → ← ↓↓ (B);
  • Fatality level: → ← → (X) near;
  • Babality: ↓ ← ↓ → (Y).

Remember that when you press the "Jump" combination, you must hold down the "Block" button so that your character does not jump. Combinations are given from the situation when you are to the left of your opponent. If you find yourself on the right, the directions will change accordingly.

These combinations are suitable for the Playstation 3 and Xbox 360. However, if you play on a PC, the combinations you need may differ depending on which keyboard keys are assigned to one or another stroke. You can figure it out in the game settings: Options-> Keyboard. You can also see all combinations of hits and fatalities in the menu of the game itself during a pause.

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